Add workflow tooling: claude2figma skills, Storybook addons, Figma permissions

Install @storybook/addon-designs for embedding Figma frames in stories
and claude2figma skills (preflight, component-rules, style-binding,
reference-interpreter) for enforcing design token compliance when
writing to Figma. Add PostToolUse hook for use_figma QA reminders and
pre-allow Figma MCP + Code Connect tools in settings.json.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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2026-05-21 11:28:15 +10:00
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---
name: figma-style-binding
description: "Triggers on any visual property change in Figma — creating text, setting colors, adjusting spacing/padding/gap/radius. Enforces that ALL values bind to Figma Styles or Variables, never hardcoded. Includes post-write QA verification."
disable-model-invocation: false
---
# Style Binding + QA
Every visual value must come from the design system. Supplements `figma-generate-design`. Prerequisite: `figma-preflight` must have run this session.
---
## Binding Hierarchy
For any visual property, follow this order. Stop at the first match.
```
1. Connected Library → search_design_system → import → apply
2. Local Style → Style Registry → apply by ID
3. Local Variable → Variable Registry → apply by ID
4. Gap found → Report to user, wait for decision
```
---
## Text
Every text node must use `textStyleId`. Individual font properties (`fontSize`, `fontFamily`, etc.) are forbidden.
```js
const style = await figma.getStyleByIdAsync("<id>");
await figma.loadFontAsync(style.fontName);
node.textStyleId = "<id>";
```
If no local style matches, search libraries via `search_design_system`. If no match anywhere:
```
⚠️ Text style gap: no style for "[role]". Available: [top 5]. Use closest, or add missing style?
```
---
## Color Fills
Every fill/stroke must bind to a COLOR Variable (preferred, supports theming) or Paint Style.
```js
// Variable binding (preferred)
const variable = await figma.variables.getVariableByIdAsync("<id>");
const fill = { type: "SOLID", color: { r: 0, g: 0, b: 0 } };
node.fills = [figma.variables.setBoundVariableForPaint(fill, "color", variable)];
// Paint Style binding
node.fillStyleId = "<id>";
```
Never use raw `{ r, g, b }` without a binding.
---
## Spacing, Padding, Gap, Radius
Bind to FLOAT Variables. `layoutMode` must be set BEFORE `setBoundVariable`.
```js
node.setBoundVariable("paddingTop", spacingVar);
node.setBoundVariable("paddingBottom", spacingVar);
node.setBoundVariable("paddingLeft", spacingVar);
node.setBoundVariable("paddingRight", spacingVar);
node.setBoundVariable("itemSpacing", spacingVar);
node.setBoundVariable("cornerRadius", radiusVar);
```
Spacing can fall back to raw values temporarily with user confirmation. Color and text cannot.
---
## Forbidden / Required
| Forbidden | Required |
|---|---|
| `node.fontSize = 24` | `node.textStyleId = id` |
| `node.fills = [{ type: "SOLID", color: { r: .2, g: .4, b: 1 } }]` | Variable or Style binding |
| `node.paddingLeft = 16` | `node.setBoundVariable("paddingLeft", var)` |
| `node.cornerRadius = 8` | `node.setBoundVariable("cornerRadius", var)` |
| Creating a Button from scratch | `importComponentByKeyAsync` from library |
---
## QA Verification
After every `use_figma` call that creates or modifies nodes, run this verification on the returned node IDs:
```javascript
const nodeIdsToAudit = [/* paste returned IDs */];
const results = [];
for (const id of nodeIdsToAudit) {
const node = await figma.getNodeByIdAsync(id);
if (!node) { results.push({ id, status: "NOT_FOUND" }); continue; }
const checks = [];
if (node.type === "TEXT") {
checks.push({ prop: "textStyleId", bound: !!node.textStyleId });
}
if ("fills" in node && Array.isArray(node.fills) && node.fills.length > 0) {
const bound = !!node.fillStyleId || (node.boundVariables?.fills?.length > 0);
checks.push({ prop: "fills", bound });
}
if ("layoutMode" in node && node.layoutMode !== "NONE") {
for (const p of ["paddingLeft","paddingRight","paddingTop","paddingBottom","itemSpacing"]) {
if (p in node) checks.push({ prop: p, bound: !!(node.boundVariables && p in node.boundVariables) });
}
}
if ("cornerRadius" in node && node.cornerRadius > 0) {
checks.push({ prop: "cornerRadius", bound: !!(node.boundVariables && "cornerRadius" in node.boundVariables) });
}
const failed = checks.filter(c => !c.bound);
results.push({ id, name: node.name, type: node.type, status: failed.length === 0 ? "PASS" : "FAIL", failed: failed.map(c => c.prop) });
}
return { auditResults: results };
```
**If FAIL:** Fix each unbound property using the binding rules above, then re-audit. Do not proceed to the next design step until all pass.
**Report format:**
```
✅ All [N] nodes passed.
// or
❌ FAIL "Card" (FRAME) — paddingTop, cornerRadius unbound. Fixing...
```